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Oculus Layout System API Documentation November 25, 2002 |
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Classes in com.oculustech.layout used by com.oculustech.layoutActionIdentifier
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An instance of this class represents an unique identifier for an Action to be used in conjunction with the SelectionActions dynamically over-ridable actions system. AlignedComponentSpacing
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AlignmentPointSpacing
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An instance of this class is used to mark a point that should line up with AlignmentPointSpacing points in it's container's siblings. AlignmentSpacing
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DynamicallyPropertiedComponent
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Implements a generic system for dynamically determining properties of a component with accumulation (parents aggregate properties from children components, but can override), and/or with inheritance (children inherit properties from parents, but can override). MultiMap
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Represents a map between keys and sets of values (as opposed to single values). OculusBox
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For a detailed explanation of using the Oculus Layout system, see the docs for OculusLayoutHelper. OculusGrid
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For a detailed explanation of using the Oculus Layout system, see the docs for OculusLayoutHelper. OculusLayoutConstants
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Interface that defines all the constants used throughout the OculusLayout package. OculusLayoutInfo
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This interface provides a collection of set and get methods for a constraints object that allows OculusGrid, OculusBox, and other containers using OculusLayout to know the associated component's stretching preferences and other sizing constraints. SelectionActions
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Provides system for over-ridable actions, to be used, for instance to determine the actions to use for particular menu items based on the view, selection, etc. Space
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Space is a empty space of a preset preferred, minimum, and maximum size that can be added to layouts. |
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Oculus Layout System API Documentation November 25, 2002 |
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