Oculus Layout System API Documentation
November 25, 2002

Uses of Package
com.oculustech.layout

Classes in com.oculustech.layout used by com.oculustech.layout
ActionIdentifier
          An instance of this class represents an unique identifier for an Action to be used in conjunction with the SelectionActions dynamically over-ridable actions system.
AlignedComponentSpacing
           
AlignmentPointSpacing
          An instance of this class is used to mark a point that should line up with AlignmentPointSpacing points in it's container's siblings.
AlignmentSpacing
           
DynamicallyPropertiedComponent
          Implements a generic system for dynamically determining properties of a component with accumulation (parents aggregate properties from children components, but can override), and/or with inheritance (children inherit properties from parents, but can override).
MultiMap
          Represents a map between keys and sets of values (as opposed to single values).
OculusBox
          For a detailed explanation of using the Oculus Layout system, see the docs for OculusLayoutHelper.
OculusGrid
          For a detailed explanation of using the Oculus Layout system, see the docs for OculusLayoutHelper.
OculusLayoutConstants
          Interface that defines all the constants used throughout the OculusLayout package.
OculusLayoutInfo
          This interface provides a collection of set and get methods for a constraints object that allows OculusGrid, OculusBox, and other containers using OculusLayout to know the associated component's stretching preferences and other sizing constraints.
SelectionActions
          Provides system for over-ridable actions, to be used, for instance to determine the actions to use for particular menu items based on the view, selection, etc.
Space
          Space is a empty space of a preset preferred, minimum, and maximum size that can be added to layouts.
 


Oculus Layout System API Documentation
November 25, 2002

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